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Warzone Season 4 Reloaded update patch notes – What’s new in Call of Duty S4 | Gaming | Entertainment

by London Mail
July 2, 2025
in Entertainment
Reading Time: 5 mins read

Call of Duty Warzone Season 4 Reloaded is about to make its debut on PS5, PlayStation 4, Xbox Series X|S, Xbox One and PC.

The new Call of Duty Warzone content drop will be available from 5pm BST UK time on the afternoon of July 2. Fans can download and install the update ahead of the release of Season 4 Reloaded, which adds new gameplay features, items and much more.

As you can see from the patch notes further down the page, the Call of Duty Season 4 Reloaded update makes changes to the Verdansk map, specifically the Train.

The Train will have a few upgrades, including the addition of a Buy Station, as well as a UAV Tower. It’s worth noting that the UAV Tower will be disabled for Battle Royale Ranked.

The Season 4 Reloaded update also introduces a new game mode, as Havoc Royale hits the game.

Havoc Royale sees 44 players compete in 15 minute matches with a variety of gameplay modifiers. In one phase players could have Melon Heads, while another phase could transform players into sacks of potatoes when crouched.

Needless to say, the Reloaded update makes various improvements to the user-interface, not to mention countless bug fixes.

This includes a fix for MW2 and MW3 weapon attachments missing pros and cons in their descriptions, as well as a fix for an issue where loadout weapons could spawn after a player was bought back.

You can check out more Call of Duty Warzone Season 4 Reloaded patch notes below. Additional patch notes can be found on the Call of Duty website.

Call of Duty Warzone Season 4 Reloaded update patch notes…

MAPS

Verdansk Adjustments

• Train

 – The train is rolling into this half-season with a few familiar upgrades. All aboard!

 – Added a Buy Station to the train

 – Added a UAV Tower to the train

 – The UAV Tower is disabled in Battle Royale Ranked.

NEW MODES

Havoc Royale Overview

• Number of Players

 – 44 Players (Quads)

• Match Duration

 – 15-minute matches

• Buy Stations

 – Buy Stations now offer a unique set of items tailored for the Havoc experience:

  – Squad Buyback

  – Armor Plate

  – Gas Mask

  – Door Barricade

  – Munitions Box

  – Redeploy Drone

  – Hand Cannon

  – UAV

Modifiers

Throughout the six gas collapses, a single modifier will be active at a time. These modifiers randomly rotate, dramatically changing the rules of engagement. Two special Finale Modifiers can occur toward the end of a match.

Standard Modifiers

• Charge Jump

 – Perform superhuman leaps. Holding the jump button increases height, and your movement velocity affects horizontal distance.

• Cranked

 – Outlines of enemies flash red periodically. Operators gain a proximity HUD, Tracker footsteps, faster reloads and plating, and a visible countdown timer. When the timer hits zero? You explode. Open caches to extend time; eliminations fully reset it.

• Crouch Potato

 – Crouching transforms Operators into a sack of potatoes. Movement and jumping remain possible. While crouched, Operators regenerate health and armor unless damaged.

• Eye See You

 – Everyone has an always-on Advanced UAV… and googly eyes.

• Melon Heads

 – Operators sport oversized watermelon heads. Headshots cause explosive damage. Body damage is reduced; head damage is multiplied.

• Make It Rain

 – Ammo and cash are abundant. Bullets are removed from your reserves, not your magazine – essentially infinite fire. Fire Sale is also active.

• Unregulated Airspace

 – Airspace restrictions are lifted. More Killstreaks can be used simultaneously and are more frequently found as ground loot.

Finale Modifiers

• Showdown

 – All players receive identical Loadouts. All nearby weapons are removed from the environment.

• Rising Gas

 – Gas begins to rise vertically, forcing players to climb to safety. Gas Masks and Personal Redeploy Drones appear more frequently during this phase.

UI/UX

Adjustments

• Helicopter Icons Quality of Life

 – Enemy helicopters will now display an icon even when flying at extreme altitudes directly above the player.

 – Previously, these icons would disappear if the helicopter was too high, despite being overhead.

• Advanced Splash Settings Quality of Life

 – Added new accessibility options for in-game Splash Notifications, allowing players to customise their experience based on personal preference or need.

 – Position: Centre or Right

 – Visibility: On or Off

 – Settings > Interface > Gameplay HUD > Edit Splash Notifications

BUG FIXES

• Fixed an issue where MW2 and MW3 weapon attachments were missing pros and cons in their descriptions.

• Fixed an issue where the Stryer Burst Mod attachment did not update the weapon HUD text to reflect the attachment name.

• Fixed an issue where the Backcell daily challenge for 5 “ADS Kills” was incorrectly tracking hipfire kills.

• Fixed an issue where the Gun Slinger Calling Card challenge was awarding progress for shotgun kills.

• Fixed an issue where XM4 Military Camo rewards were not granting XP consistent with other weapon camos.

• Fixed an issue that caused certain Underbarrel Attachments to show as incompatible when equipping the G-Grip Underbarrel.

• Fixed an issue where the Olympia’s Gold Tiger camo would not unlock or appear selectable after meeting the required conditions.

• Fixed an issue where loadout weapons could spawn after a player was bought back.

• Fixed an issue where the Basic Training challenge could progress multiple times in a single match; it now only progresses once as intended.

• Fixed an issue resulting in the HUD not displaying after a player rejoined..

• Fixed an issue causing slug rounds to use an incorrect ammunition type.

• Fixed an issue causing misalignment while in ADS with the Essex Model 07.

• Fixed an issue that resulted in players missing their weapon upon redeploy after a Jailbreak.

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